[FUN_Mail] FW: BYB Paid Summer Research Fellowship 2018

Calin-Jageman, Robert rcalinjageman at dom.edu
Thu Feb 22 21:00:14 EST 2018

Hello FUN -

We have just announced the opening of our summer research fellowship applications which in years past have been well attended by FUN-faculty undergrads.  Would you be able to send out a note to your members?

Thank you!


Backyard Brains opens the 2018 (Paid) Summer Research Fellowship Applications

Calling for Undergraduates in Biology or Engineering Fields. Are you a neuroscience nerd? Do you want to learn how the brains of animals like squids or dragonflies work? Is your background in Electrical, Mechanical or Computer Engineering? Want to develop your own innovative experiments and publish your results? Learn to communicate those stunning results with the public? Maybe even all of the above? Then you’re in luck!

The Backyard Brains Summer Research Fellowship is an intensive 10 paid week program for undergraduates to participate in hands-on neuroscience research and experiment design with award winning neuroscientists. This is the 5th year of running our prestigious (and paid) summer program and this year it will run from May 21, 2018 to Aug 3, 2018 in Downtown Ann Arbor, MI.   All applications must be received by noon eastern time (12:00 PM, EST) on March 22, 2018 to be eligible. We will be notifying applicants of their status by March 29, 2018.

Sign up here: http://blog.backyardbrains.com/2018/02/backyard-brains-fellowship-2018/

2018 Projects:

The Secret life of Jellyfish –  Jellyfish have neurons, but no brains. They can show coordinated behaviors like turning and spinning… but how is this possible with no one in control?  You will help find out.  Using machine learning and a mobile phone camera, we will see if we can crack the code using ocean clytia!  This project is in partnership with Dr. Brady Weissbourd of UCLA. Skills required:  CS, Neuroscience, Engineering.

Wasp Face Painting – Wasps are known to form a hierarchy.  A dominant rank earned through fighting… they only need to fight once to determine the pecking order.  But how do the wasps remember their lot in life?  This project will look to see if they can recognize each other by looking at their faces. Skills required:  Neuroscience.

The Free Will Detector – The task is simple:  move your arm.  We won’t tell you when to do that… it is up to you.  It’s your own free will to do so.  Right?  Maybe not!  If we record your brain signal (EEG), it has been shown that your brain gives some indication its about to move your arm… even before you are aware! Your brain made you do it!  In this project, you will use machine learning to predict a movement before the subject is even aware! Skills required:  Engineering, CS.

The Electric Fish Piano – Weakly electric fish sing electrical notes to navigate the rivers of South America.  It works incredibly well.  But if someone else is singing at the same frequency, the interference causes a blindspot.  So the fish have evolved to move the note up our down the harmonic scale.   What if we had multiple fish?  Could we develop a system that “parks” the fish at a given note?  Could we actually play a song with many fish? Skills required:  CS, EE, Neuroscience.

A Movement Mind-Reader?   At BYB we have developed a neuro-prosthetic… a robot claw controlled via the electrical recording of your muscles.  People often ask… do I actually have to move my muscle to make the robot move?  The answer was yes… but is that true?  In this project, you will be searching for “mu rhythms,”  or small signatures in the EEG that can encode imagined movements.  Can we detect an imagined movement to make a robot claw move? Skills required:  CS, Neuroscience, Engineering.

As the Bee Flies – Honeybees tell their colleagues where to find that great patch of pollen they just visited via a wiggle dance.  This communication has been shown to encode direction and distance.  But how do they actually know how far they went without GPS?   The answer is in the eyes… but in an unexpected way.  In this project you will set up an experimental hive and experiment by changing the flight path just outside the hive. Skills required:  Neuroscience.

What a Plant Knows – The notion that plants can learn in ways that are very animal-like seems too strange to believe… yet scientists have shown that plants can learn many things.  Habituation, learning that something you previously thought was scary wasn’t so bad, have been shown in Mimosas…  and associative learning have been shown in Pea Pods.  We are skeptical, as good scientists are.  In this project, you will plant the seeds and grow our understanding… literally.  Skills required:  Neuroscience, Biology.

Biofeedback for Meditation – Stress is a bummer.  It’s a risk factor for neurodegenerative diseases, schizophrenia, and depression. One popular way to reduce stress is to meditate. Studies have shown that meditation has emotional as well as physiological health benefits. Many people, however, struggle in its practice because they don’t have a readout whether they are meditating ‘correctly.’ Studies suggest that our brain activity alters during meditation, increasing frequency and amplitude of the alpha-band.  With the Heart and Brain SpikerBox, you can try to reproduce these findings and investigate whether a biofeedback stimulus (Spike Recorder built-in amplitude-to-tone converter) accelerates the meditation learning process.   Skills required:  CS, Neuroscience, Engineering.

Fastest Claw in the West – The mantis shrimp has the world’s fastest punch…  Some species are “smashers” and are capable of smashing open heavy armored clams and crabs, yet other species are “spearers” and have evolved to spear down passing fish with lightning speed.  How can the Mantis Shrimp move so quickly?  And which type is truly the fastest? You will study the electromyograms of these tiny but mighty animals to gain insights to these questions and more. Skills required:  CS, Neuroscience, Engineering.

The Octopus Puzzler – The Octopus is King of the Invertebrate brains.  They possess amazingly clever behaviours that allow them to hunt down and kill vertebrates.  But just how clever are they?  In this experiment, you will be developing “Thorndike Puzzles” for octopodes.  You will measure how long it takes the octopus to solve each one, and how much quicker they get in subsequent trials. How does the Octopus stack up to cats and dogs?  You will find out! Skills required: Neuroscience.

Gregory Gage, Ph.D.
Backyard Brains, Inc.
gagegreg at backyardbrains.com<mailto:gagegreg at backyardbrains.com>
mob: (734) 968-7570
Human TED talk: https://www.youtube.com/watch?v=rSQNi5sAwuc
Plant TED talk: http://go.ted.com/greggage<http://go.ted.com/greggage>
Cockroach TED talk: https://www.ted.com/talks/the_cockroach_beatbox
Neuroscience for Everyone!
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